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Simutronics Licenses HeroEngine to HSC Labs for MMO Game Project

2008-08-05 13:24:00

Simutronics Licenses HeroEngine to HSC Labs for MMO Game Project

GAITHERSBURG, Md.–(EMWNews)–Simutronics announced today that HSC Labs of Las Vegas, NV has licensed

the Simutronics HeroEngine. HSC Labs will use HeroEngine in connection

with their massively multiplayer game (MMO) project currently getting

underway.

HeroEngine is rapidly being recognized throughout the industry as a leap

forward in MMO game development middleware compared to competing

products from BigWorld, Multiverse, Unreal, and others.

HSC Labs Director, Daniel de la Cruz says, I

believe that middleware software is the future of gaming, and that

Simutronics is currently the leader in this industry. I also believe

that the efficiency and dependability offered by Simutronics is going to

push production dates backwards for the first time.

Simutronics first launched HeroEngine as a licensed development platform

in 2006 after five years of development. Since that time the Simutronics

team has added dozens of new features and integrated key technologies

from the leading middleware vendors in the videogame industry.

HeroEngine is being used worldwide by development teams looking for

faster time to market through the HeroEngines

unique collaborative development as well as unique tools for rapid

prototyping and world building and a content pipeline that is optimized

for the needs of MMO development teams.

MMO games are one of the fastest growing segments of the video games

market, with billions of dollars in global revenues – projected to reach

$13 billion per year by 2011 according to DFC Intelligence. Millions of

people around the world come together in online MMO games such as World

of Warcraft, EverQuest, and Age of Conan to cooperate and compete with

each other in a virtual world.

HSC Labs is another example of why HeroEngine

is rapidly becoming the number one choice for MMO development,

said David Whatley, founder and CEO of Simutronics. Developers

are looking for ways to build their games better and faster and that is

why we built HeroEngine.

About Simutronics

Simutronics Corp. is the leading creator of advanced technology

platform for developers in the multi-billion dollar global market for

massively multiplayer online (MMO) games. Its HeroEngine platform

provides a complete technology solution for MMO developers, which takes

years off time to market by providing a streamlined creative pipeline

and a complete toolset in an integrated turnkey solution. More

information on HeroEngine is available at www.heroengine.com.

Corporate information is online at www.play.net/corporate.

Simutronics has offices in St. Charles, MO and Gaithersburg, MD.

About HSC Labs

HSC Labs is an emerging new studio of creative and talented people with

grand visions of the future potential of online games. It plans the

release of its advanced new massive multiplayer online role-playing game

(MMORPG) in 2011. The project, codenamed the wϋrks

has been in its development stage since April from a concept Daniel de

la Cruz envisioned two years ago. The HSC Labs studios are located in

beautiful Las Vegas, near the world famous Las Vegas Strip, where their

current project will bring innovation and excitement to the expanding

video game market. More information about HSC Labs can be found at www.hsclabs.com.

Simutronics Corp.
Neil Harris, 301-641-8510
[email protected]
www.heroengine.com
or
HSC

Labs
Daniel de la Cruz, 702-989-8963
[email protected]
www.hsclabs.com

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Blake Masterson

Freelance Writer, Journalist and Father of 5

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